Halo developer parses statistics for futuristic Xbox 360-exclusive shooter; title reached lofty figure 14 months faster than Halo 3.

Halo: Reach, Bungie's final Halo title, was released in the middle of September. It won rave reviews and minted over $200 million in its first 24 hours. One of the game's biggest draws is its robust multiplayer component, which is stuffed with dozens of game types and environments. Now, Bungie is reminding the community just how popular the game is through Xbox Live.
Read more: http://gizmodex.com/index.php?option=com_content&view=article&id=145:bungie-13-billion-reach-games-played&catid=61:xbox-360&Itemid=82#ixzz18hsR5OJT

Halo: Reach, Bungie's final Halo title, was released in the middle of September. It won rave reviews and minted over $200 million in its first 24 hours. One of the game's biggest draws is its robust multiplayer component, which is stuffed with dozens of game types and environments. Now, Bungie is reminding the community just how popular the game is through Xbox Live.
Read more: http://gizmodex.com/index.php?option=com_content&view=article&id=145:bungie-13-billion-reach-games-played&catid=61:xbox-360&Itemid=82#ixzz18hsR5OJT
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