Publisher nearly $50 million in the black during non-GTA year thanks to Western adventure; NBA 2K11 ships 3 million; annual revenues up 65%.

Traditionally, Take-Two Interactive has lost money during years it hasn't released a major new Grand Theft Auto product. This year turned out to be the exception. Today, the publisher reported earnings for the 12 months ended October 31, which saw revenue rise 65 percent to $1.16 billion. The company also turned a profit of $49.7 million, way up from the $130 million loss it suffered a year prior.
Read more: http://gizmodex.com/index.php?option=com_content&view=article&id=119:take-two-posts-profit-red-dead-redemption-ships-nearly-8-million&catid=61:xbox-360&Itemid=82#ixzz18X52ESQ6

Traditionally, Take-Two Interactive has lost money during years it hasn't released a major new Grand Theft Auto product. This year turned out to be the exception. Today, the publisher reported earnings for the 12 months ended October 31, which saw revenue rise 65 percent to $1.16 billion. The company also turned a profit of $49.7 million, way up from the $130 million loss it suffered a year prior.
Read more: http://gizmodex.com/index.php?option=com_content&view=article&id=119:take-two-posts-profit-red-dead-redemption-ships-nearly-8-million&catid=61:xbox-360&Itemid=82#ixzz18X52ESQ6
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